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[Mobile] Event System sometimes detects dragging when clicking UI button...
To reproduce: 1. Download and open attached "DPI_Test_unity5.5.0f3.zip" project.2. Build and run the project on high DPI phone. Expe... Read more
Additional Vertex Stream broken when painting Vertex Color
There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more
Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...
Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more
[TextMeshPro] Nested UI Panels Overlap while creating Prefab.
Nested UI Panels overlap while creating a Prefab of Container Canvas object, where UI Panels have "TextMeshPro" text as child. Steps... Read more
[Timeline] Input field not highlighting while dragging and dropping obje...
What happened:Input field is not highlighting while dragging and dropping object in timeline window Steps to Reproduce1.Open Unity2.... Read more
[ConfigurableJoint] Motion and Angular Motion doesn't update in game whe...
Reproduction steps:1. Open the attached project.2. Open and play the 'Test' scene.3. Select 'Beyblade1 > Hanger' game object.4. C... Read more
[Regression] Freeze/crash when creating & destroying a lot of GUI canvas...
How to reproduce:1. Download attached project file and open "RMRoot" scene2. Enter Play Mode and wait for the loading screen to disa... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more
Particles glitch and show visual artifacts when ribbon count is higher t...
Steps to reproduce: 1. Open attached project2. Open 'Sample' scene3. Select 'Particle System' in the Hierarchy4. Observe Scene and/o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform