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Reopening the scene after the object is set to HideFlags.NotEditable, th...
Reproduction steps:1. Open the attached project;2. Open the scene "ReproScene";3. Click on the object "Unlocked object" and click "T... Read more
Crash on RenderImageFilters if trying to render with Camera that is alre...
How to reproduce:1. Open "CameraCrash.zip" project2. Open the "scene" scene3. Enter Play mode4. Exit Play mode Actual result: Unity ... Read more
Standalone build crashes in vkEnumerateInstanceLayerProperties when it i...
To reproduce: 1. Open the project, attached by the user (VulkanTest.zip)2. Build it for Windows standalone3. Download Vulkan SDK fro... Read more
Game Object's Animator Controller is not saved after deleting Library fo...
How to reproduce:1. Open QA-supplied project2. In the Hierarchy expand "Larva" and select "Animator" gameobject3. Observe that in th... Read more
[Anim] can no longer animate BlendShapes
I'm no longer able animate BlendShapes in the AW.Blendshape values can be changed in the inspector, but keys are no longer created i... Read more
NavMesh returns incorrect NavMeshBuildSettings when accessing via GetSet...
To reproduce:1. Open user's project2. Enter Play mode3. Observe console Expected: console prints out identical data as ID's are the ... Read more
[Projector] Projector component using wrong Projection matrix when camer...
When using a jittered projection matrix on the active camera Projectors flicker due to incorrect projection. Either the Projector is... Read more
[Windows][Standalone] Crash when exiting standalone 'UnityPlayer.dll cau...
How to reproduce:1. Open attached project2. Build windows standalone3. Start the build4. Once it's running, exit the build by ALT+F4... Read more
Stuck on compiling when class inherits a NetworkBehaviour class
Steps to reproduce:1. Open user attached project2. Open ExtendsNetworkBehaviourClass.cs script3. Uncomment.the line SyncListBool bob... Read more
Text input inputs Indic languages' scripts as question marks (?)
To reproduce:1. Change keyboard language to any Indic language (Sinhalese, Devanagari, Sanskrit, etc.)2. Open a new Unity project3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS