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Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Dis...
How to reproduce:1. Download attached project files2. Open "Broken anims" Scene3. Enter Play Mode Expected result: FBX animation sho... Read more
[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...
Steps to reproduce:1. Open the attached project2. Build to iOS3. Observe the cube in iOS device Expected result: cube is black&w... Read more
[Linux Editor] Editor uses system's locale to determine decimal separato...
Steps to reproduce:1. In Ubuntu, go to System settings -> Language support -> Regional formats2. Select a language which uses ... Read more
View on the Build does not match Game view in the Editor when calling On...
To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more
Horizontal Billboard particles normals are not facing up
How to reproduce:1. Download attached project files and open "Scene" Scene2. Enter Play Mode3. Change Pont Light Transform Y positio... Read more
Debugging with vscode and .NET 4.6 profile freezes editor (after debugge...
How to reproduce:1. Download and open attached project files2. Open "TestScript" with Visual Studio Code (vscode) (Make sure .Net 4.... Read more
[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps:1. Open User's project2. Build for iOS3. Editor either crash or throw errors: Expected behaviour: Successful buil... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes.Screen ... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce:1. Open attached Unity project "aeRemainAsShifting.zip"2. Open "proto" scene in "SCENES" folder3. Enable Steam Audio Ma... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity2) Make sure Development Build and Autoconn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS