Search Issue Tracker
WebGL Audio Chrome, Firefox can drop system volume and then restore it
How to reproduce:1. Download attached project file and open "AudioTest" Scene2. Build Game (make sure WebGL support is active)3. Ope... Read more
Title of the Editor does not change on activating the Pro/Plus license
How to reproduce:1. Open a Unity project with the Editor that contains Personal license (Unity --> Manage License for Mac users)2... Read more
PlayMode Test Runner remains in the Play mode if InitTestScene is unload...
Reproduction steps:1. Open the attached project "PlayModeTestFreeze.zip";2. Open the Test Runner window (Window -> Test Runner);3... Read more
Missing IAP namespace when building with BuildPipeline
When building with a build script executing the BuildPipeline.BuildPlayer method, there are errors for missing IAP namespaces. Norma... Read more
Graphics.DrawProcedural(MeshTopology.Quads, v[]) result is the same as M...
Steps to reproduce:1. Open attached Unity Project "ProceduralMeshBug.zip"2. Load scene "Test"3. Enter Play mode - result with 4 vert... Read more
Editor crashes when deleting a prefab which is used as a tree in Terrain...
Reproduction steps:1. Open the attached project (treecrash.zip)2. Open the scene and select Terrain in hierarchy3. Go to "Place tree... Read more
ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro:1- Open project in attachment.2- Select 'Diamond' sprite in the P... Read more
Connecting rigidbody with Hinge Joint and Constraining both rigidbodies ...
To reproduce:1. Open attached Unity project "Bug.rar"2. Open "buggy" scene3. Go into Play mode Expected result: The connected cubes ... Read more
Crash on ApplyMaterialPassWithCache when generating lighting and "Lightm...
How to reproduce:1. Open attached Unity project Workshop.zip"2. Load scene "01" located in Assets-->cena3. Wait until crash occur... Read more
[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with VR on Result: freeze leading to a crash. Reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS