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[FixInGit1.4] Collab still takes files from ignored folder
How to reproduce:1. Create new empty project and start to use Collab2. Create new folder in Project Window, add some files there3. E... Read more
[Android] Android8 with PixelXL puts app icons into a frame
Steps to reproduce:Device:1. Long press home screen2. Enter 'Settings'3. 'Change icon shape'4. Make sure it is not 'Square' Unity1. ... Read more
Editor and Standalone Game view stuttering
Reproduction steps for Editor: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. See that the game is stuttering4. Double Left ... Read more
Unity crash when changing prefab script from MonoBehaviour to Scriptable...
"the file 'none' is corrupted. Remove it and launch unity again [position out of bounds!] UnityEngine.GUIUtility:ProcessEvent(Int32,... Read more
Event added to animation window, which is linked to sequence editor, doe...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: Skeleton animations are playing, but event is not ac... Read more
ComputeShader ThreadGroupX access violation causes an Editor crash in Ki...
Steps to reproduce:1. Download and open the attached project(ShaderTests.zip)2. Open scene Grass Result: crash Reproduced on 5.5.4p2... Read more
Graphics.CopyTexture can not copy texture in Built project if "Read/Writ...
To reproduce: 1. Download project "NewWorld3.rar" that user sent and open in Unity2. Open "Scene1" scene3. Enter Play modeNote: Obse... Read more
[IL2CPP] Assembly.GetModule(string) returns null
Reproduction steps:1. Open the attached project.2. Play the 'Test' scene.3. Check the Console.- modules=[Test.dll] (Assembly.GetModu... Read more
Colors in the Scene view are much darker when using linear color space a...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Select "Main Camera" in the Hierarchy window4. Switch "Allow H... Read more
Scene view is darker after changing Color Space to "Linear" and set Allo...
How to reproduce:1. Create new empty project2. Set Color Space to "Linear" in Edit -> Project Settings -> Player -> Other S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS