Search Issue Tracker
[Emission] Sub Emitters with rate over distance keep emitting after thei...
Repro steps:1. Open Scene1 from the attached project2. Preview the particle system by selecting it in the hierarchy.3. Observe how r... Read more
Minimum value of Random Between Two Constants unaffected after changing ...
Steps to reproduce:1.Open attached ’ParticleSystemMultiplier.zip' Unity project2.Select ‘Particle System’ object in Hierarchy3.Check... Read more
Rigidbody2D Auto Mass is not calculated when Box Collider has Is Trigger...
How to reproduce:1. Open attached Unity project "Bugg"2. Load scene "Scene"3. Select "Trigger Rigidbody2D" in the Hierarchy window4.... Read more
Empty Asset packages list when creating a new project
How to reproduce:1. Open Unity2. Click on New project3. Select Add Asset Package Expected result: Window with Standart Asset package... Read more
Realtime light probes are broken in play mode
Realtime light probes are not working correctly in editor. Steps for reproduction:1) Download the project below `707267.zip`2) Open ... Read more
[Android] Graphical distortions when custom dissolve shader is applied
Steps to reproduce: 1) Download attached project 'BugLodFade.zip' and open in Unity2) Build and Run 'Main' scene on a deviceObserve ... Read more
Canvas Image "overwrites" Text in instantiated prefab while Sort Order 18 >
How to reproduce:1. Download attached project file2. Open "scene" Scene3. Enter Play Mode (notice, that prefab appear without text)4... Read more
Losing focus in Full screen mode, resets resolution to attached display ...
How to reproduce:1. Download attached project and open "Test" Scene2. Make sure settings in Player settings are: D3D Fullscreen Mode... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce:1. Open user attached project "VideoPerformance.zip"2. Build for android device3. Press "High profile" video4. Se... Read more
After pressing "Build and Run" with Metro development build, Unity finis...
How to reproduce:1. Download attached project and open "Main" Scene2. Make sure platform set to "Universal Windows Platform" and "De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS