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[Curves] The new optimize button interrupts some curve key functionalities.
Repro steps:1. Create a particle system in 2017.3 (tried in a7, should work in any version after the curve Optimize button was intro... Read more
[Timeline] Animated transforms are moved when saving scene
Steps to reproduce:1. Open user attached project2. Select game object "Cube"3. Open the timeline editor4. Play the timeline in previ... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce:1. Open attached project2. In project tab search for "Slime for filtering" and double click on it to open Hero Ki... Read more
Video clip name is not updated in Inspector after renaming video clip
Steps to reproduce:1) Select video clip2) Make sure video clip import settings are shown in Inspector3) Rename video clip Actual: No... Read more
Root motion not apply when keyframing in animation window causing double...
When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The Moti... Read more
Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...
How to reproduce:1. Open the attached "SurvivalShooter" project2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if y... Read more
EditorGUILayout.CurveField does not return edited curve when dynamically...
Reproduction steps(GIF attached):1. Open the attached project.2. Go to Window > Curve editor in the menu bar.3. Click on the curv... Read more
[VideoPlayer][Android] Screen tearing and black visual artifacts when pl...
To reproduce: 1. Download and open attached "Case 140961 - Video player.zip" project.2. Build and run it on an Android device with V... Read more
[tvOS] Illegal redeclaration of property in class extension (attribute m...
Reproduction steps:1. Create a new project.2. Build Unity project to tvOS.3. Try to build Xcode project.- Project will not build:Ill... Read more
[Timeline] Changes to materials during animation recording affect every ...
Steps to reproduce:1.Open attached ‘MaterialRecord.zip' Unity project2.Open scene ‘Test’3.Select ‘Cube’ object in Hierarchy4.Go to W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS