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When importing same asset the second time, button "All" does not select ...
Steps to reproduce:1. Open a new project2. Download and import either LeanTween, Skybox or SteamVR asset package3. Import the same p... Read more
[UI] Undo or Applying UI Prefab resets children objects position
Steps:1. Open repro scene2. On hierarchy, select "Icon" object3. Change transform value of the "Icon" object, e.g. Pos X = -1004. Se... Read more
Materials texture becomes invisible when materials shader has been set f...
Steps to reproduce (or watch attached video): 1. Open attached project "968908.zip"2. Create a new Material3. Set materials shader t... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce:1. Open the attached project "haloBug.zip"2. Open scene "halo"3. Make sure that the Spotlight has Draw Halo checked... Read more
DLL file causes Editor to hang on entering Play mode
Steps to reproduce:1. Open attached “testingDLL.zip” Unity project2. Enter Play mode Expected results:Unity enters Play modeActual r... Read more
Gameobject Transforms are not being disabled when the Player is Stopped
Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufor... Read more
Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps:1. Open the attached project2. Open the only scene in the project3. Press "Play"4. Editor crashes with the follow... Read more
Incorrect time data is shown in the lower part's toolbar of the Profiler...
Incorrect time data is shown in the lower part's toolbar of the Profiler window: GPU:0.00ms is shown always despite of the actual ti... Read more
CommandBuffer is not executed for the right eye when StereoCamera is att...
How to reproduce:1. Open attached Unity project "Unity-bug-Shadowmap.zip"2. Load scene "test"3. Enter the Play mode Expected result:... Read more
Artifacts are created when using post-processing bloom effect
Steps to reproduce:1. Download 968846_repro.zip and open "MainScene" scene2. Notice square shaped artifacts in game window Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS