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InvalidOperationException when creating a prefab
Steps to reproduce : - create a new project- create a cube- drag the cube in the Project Browser and notice the error InvalidOperati... Read more
"Assertion failed" errors appear when an object is created and set to be...
To reproduce: 1. In a new project, create a cube2. Set the Cube as static3. Observe the console Expected: no assertion errors are sh... Read more
3D GameObjects with Rigidbody goes through box collider, if collider Tra...
How to reproduce:1. Download attached project file2. Open "Bug" Scene3. Enter Play Mode Actual result: Object goes throw Box Collide... Read more
[ScriptedImporter] "SetMainObject" does not set "ScriptableObjects" as m...
Reproduction steps: 1. Open "ScriptedImportedTest2017.3.zip" project2. Compare "CubeImporter" and "FooAssetImporter"3. See the creat... Read more
CameraStackRenderingState::ReleaseResources crash when exiting play mode
To reproduce:1. Open users attached project "Dedicated Server.zip"2. Open "BarPvP.unity" scene3. Enter play mode4. Press LAN Host(H)... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce:1. Open attached project "SpriteRaycastIssue.zip"2. Open Test Scene3. Enter Play mode4. Try clicking the button (... Read more
If login with google is pressed, no way to go back
After going into google login page, there is no way to go back if user changes his mind... https://i.gyazo.com/a868e85f45725cd8363eb... Read more
[OSX] Selecting MonoDevelop or Visual Studio in preferences, clears othe...
To reproduce:1. Have Sublime Text or VS Code installed2. Open any Unity project3. In Preferences > External tools select Sublime ... Read more
ReorderableList element cannot be moved to bottom of the list if it is l...
Steps to reproduce:1. Open attached “ReorderableList.zip” project2. Open “Test” scene3. Select “GameObject” object in Hierarchy4. At... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce:1. Open the attached project;2. Attempt to Build the project. Expected result: Unity builds the project successfully, n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS