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[Animation Editor] Keyframes overlap the first row while scrolling down
Steps:1. Open repro scene2. Select the LogoUI object and open Animation Editor3. Resize the Animation Editor to smaller window size ... Read more
Texture thumbnail on Project View and Select Texture window is wrong in ...
Linear color space only Steps:1. Open repro project (please use the one from comment)2. On Project View, make the thumbnail to large... Read more
InvalidOperationException: when deleting events from multiple UI objects
Steps to reproduce : - open the project attached- open the scene "1"- select both buttons- press the "-" to delete the events- selec... Read more
[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6
Steps to reproduce:1. Download the projects for 5.6 and 2017 versions2. Build each of them and deploy to an iOS device (developer mo... Read more
[macOS 10.13] Editor crashes in WebViewWindowPrivate::SetNewParentWindow...
Steps to reproduce: 1. Create new Unity project2. If you are logged in, log out of your Unity ID3. Open Services window and make sur... Read more
[DX12] Switching API from DX11 to DX12 cause crash
Steps:1. Open repro project2. Open Main scene, hit Play, then Stop3. Go to Player settings, remove DX12 from the Windows API list(Wa... Read more
[DX12 Editor] Resizing Game View is broken and cause crash
Steps:1. Make a new project2. In Player settings, change windows API settings to DX123. Make sure the editor is using DX124. Resize ... Read more
[Editor] Assertion failed error, on controlling "Step Button" using hotk...
Steps To Reproduce:1. Open new project.2. Click on the play button.3. Click- Ctr+Shift+P4. Click on Step Btn5. Observe the Console f... Read more
Position of an instantiated prefab is not correct in OnEnable
To reproduce: 1. Open the project, attached by the user (SampleInstantiateBug.rar)2 .Open the "TestScen" scene3. Enter Play mode4. O... Read more
Animation Timeline symbols are squished when Animation Window legth is r...
Reproduction steps (GIF attached):1. Create a new Unity project.2. Go to Window > Animation.3. Grab the right side of the window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS