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1
votes
Won't Fix

[Mixed Reality] Motion Controller positions are wrong when InputTracking...

XR SDK

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Nov 20, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open the attached project (OC)2. Open the Main.unity scene3. Play the scene (make sure that Mixed reality devi... Read more

0
votes
By Design

[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...

Graphics - General

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Nov 20, 2017

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Version/s: 2018.1.0a5

Prerequisites:Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene;2. Bui... Read more

1
votes
Fixed

[TrailRenderer] Assertion filed on instantiation (alignment = Local, wid...

Visual Effects - Legacy

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Nov 20, 2017

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Version/s: 2017.3.0b10

Instantiation of prefab with trial renderer (alignment = Local, width curve contains more than one key) leads to assertions: Asserti... Read more

0
votes
Won't Fix

[Tags] Incorrect tag is used when building players if the tag position i...

Asset - Database

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Nov 20, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open my attached project2. From Tags & Layers panel, remove any tag before Tagas23. Enter Play mode, observe the... Read more

0
votes
Won't Fix

Second Hierarchy window is focused when creating object in main Hierarchy

Themes

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Nov 20, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Create new project2. Open second Hierarchy window3. Hide second Hierarchy window (attached to Scene/Game windo... Read more

0
votes
Duplicate

[Windows] Touch Screen does not minimise, maximise or close a running Build

Windows

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Nov 20, 2017

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Version/s: 2017.2.0f3

On desktop touchscreens like a Lenovo IdeaCentre, the window can't be minimised, maximised or closed with a touch To reproduce: 1. D... Read more

1
votes
Duplicate

Editor crashes when deleting in-use SpeedTree Terrain assets

Terrain

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Nov 20, 2017

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Version/s: 2017.2.0p2, 2017.2.0a4

The Unity Editor will crash when deleting SpeedTree assets that are being used by an active Terrain system in an opened scene. Repro... Read more

0
votes
Fixed

NullReferenceException thrown when calling EditorApplication.SaveOpenSce...

Themes

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Nov 20, 2017

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Version/s: 2017.2.0p2, 2017.2.0a1, 2017.3.0a1, 2018.1.0a1

Steps to reproduce: 1. Open attached project "970700.zip"2. In the 'Untitled' scene, create a new GameObject in the Hierarchy3. Ente... Read more

0
votes
Fixed

VR GPU cost of rejected pixels by early ztest is higher than it should be

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Nov 20, 2017

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Version/s: 5.6.0f3

FIXED 2017.3.0b10 Read more

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