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0
votes
Fixed

[Regression][OSX] Exceptions is GUILayoutUtility.BeginLayoutGroup are th...

Themes

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Nov 21, 2017

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Version/s: 2017.3.0b1, 2018.1.0a5

Steps to repro: 1. Open Unity on OSX;2. Create new project;3. Go to Player Settings (Edit>Project Settings>Player);4. Uncheck ... Read more

1
votes
Won't Fix

InitializeOnLoadMethod throws exception with generic parameter

Scripting

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Nov 21, 2017

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Version/s: 2017.3.0b8

Steps to reproduce:1. Open user attached project2. Uncomment the first line of TheBug.cs script3. Notice the errors in the console- ... Read more

0
votes
Duplicate

[2D] "NullReferenceException" error when creating the Sprite Shape Profile

2D

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Nov 21, 2017

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Version/s: 2018.1.0a5

"NullReferenceException: Object reference not set to an instance of an object" error appears in the console when creating new “Sprit... Read more

0
votes
Fixed

WebGLInput.captureAllKeyboardInput is missing and thus breaking builds

WebGL

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Nov 21, 2017

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Version/s: 2018.1.0a5

-e: the API WebGLInput.captureAllKeyboardInput is missing and this when you try to compile a build using it it fails with an error -... Read more

0
votes
Won't Fix

[SpriteShapeProfile] NullReferenceException thrown on creating asset in ...

2D

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Nov 21, 2017

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Version/s: 2018.1.0a5

Null Reference Exception is thrown on creating Sprite Shape Profile asset in Project Panel. Steps to Reproduce:1. Create a new proje... Read more

0
votes
Duplicate

Assertion failed when selecting UWP in Build Window

Universal Windows Platform

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Nov 21, 2017

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Version/s: 2018.1.0a4, 2018.1.0a5

Steps to reproduce: 1. Create a new Unity project2. Open Build Settings3. Select Universal Windows Platform Actual result: a ton of ... Read more

3
votes
Fixed

[Tilemap] Frustum culling is culling large tiles incorrectly

2D

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Nov 21, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "BrokenClipping.unity" scene3. Play the scene4. Notice that visible culling occur... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

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Nov 21, 2017

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Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce:1. Download the user's attached project2. Build to iOS3. Observe the cube travelling in the screen Expected: cube... Read more

0
votes
Won't Fix

[PLM] Shadows from SpeedTree are not baked if lightmap resolution is cha...

Progressive Lightmapper

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps for reproduction: 1) Download the project `SpeedTreeShadowsBug`2) Open `TestScene` in Scenes folder3) Start baking and observe... Read more

0
votes
Fixed

Right-clicking on an asset destroyed (from script) during playmode crash...

Asset - Database

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Nov 21, 2017

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Version/s: 2018.1.0a3

To reproduce:1)Open the attached project2)Open "test" scene3)Run the scene and press "D" key to call DestroyImmediate on "test.prefa... Read more

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