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0
votes
Fixed

RectTransforms of children in duplicated UI hierarchies differ from orig...

Themes

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Nov 23, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Create new project2. Set pivot mode to center3. Add Scroll View to scene4. Select it in hierarchy and start d... Read more

0
votes
Fixed

[iOS] Meshes are almost black on device screen when going through the Ev...

Mobile

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Nov 23, 2017

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Version/s: 2018.1.0a5

Steps to reproduce:1) Download attached project and open in Unity2) Make sure Multithreaded Rendering is enabled in the Player Setti... Read more

0
votes
Fixed
0
votes
By Design

[UI Element] Incorrect icon for the .USS and .uXML file appers in the pr...

UI Toolkit

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Nov 23, 2017

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Version/s: 2017.3.0b10

What happened: The icon for the .USS and .uXML file appears as a unity icon with grey background whereas it should appear as a white... Read more

0
votes
Fixed

Unable to delete an array item with the delete key

Themes

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Nov 23, 2017

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Version/s: 2017.3.0b10

To reproduce:1. Open a new Unity project2. Create a new C# script and create a public array3. Attach the script to any object4. Exte... Read more

1
votes
By Design

Generating squares with meshes larger than ~65500 vertices causes wrong ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b9

How to reproduce:1. Download attached project file2. Select GameObject in Hierarchy Window3. In Inspector Window, change Mesh Genera... Read more

0
votes
Fixed

ParticleSystem.Simulate has a noticeable delay

Visual Effects - Legacy

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Nov 23, 2017

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Version/s: 5.6.4f1

How to reproduce:1. Download attached project file and open scene '1'2. Enter Play Mode You can see the white particle of particle s... Read more

2
votes
By Design

[Regression] Generating a MeshCollider took 5-10 times longer

Physics

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Nov 23, 2017

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Version/s: 2017.3.0b9, 2017.3.0b10

How to reproduce:1. Download attached project file2. Enter Play Mode Actual result: In Unity 2017.3.0b9 the time it takes to add the... Read more

0
votes
Duplicate

Cloth components causes JobTempAlloc allocations

Physics

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Nov 23, 2017

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Version/s: 2017.2.0p2

How to reproduce:1. Open the attached project2. Open the "TestScene" scene3. Enter Play mode, after the girl passes the camera error... Read more

0
votes
By Design

"??" operator succeeds for destroyed objects

Scripting

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Nov 22, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more

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