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Deleting a clip from a Blend Tree in the Inspector generates errors
When deleting a clip from a blend tree in the Animator controller graph (select the clip node in blend tree & RMB > delete), ... Read more
Errors appear in a Console, when in a Particle System value of Start Lif...
To reproduce:1. Create a new scene.2. Create a new Particle System.3. Type "Infinity" in start lifetime.4. Stop and Play again Parti... Read more
[Android][Tests] Shadow quality on specific device degraded with higher ...
Steps to reproduce:1. Open project from OC link2. Build for Android3. Observe the shadow quality being significantly worse on mentio... Read more
Cannot adjust import settings while video is playing in inspector
The Video importer inspector gives an error and creates an invalid asset if you try to modify settings while the video is playing in... Read more
[TreeCreator] Selecting rotate node of a nested branch group on a tree t...
What Happened:On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:1. ... Read more
Fatal Error when launching project 'GetManagerFromContext: pointer to ob...
Reproduction steps: 1. Open "Egghunter_Alpha.zip" project Expected Result: The project opensActual Result: "Fatal Error! 'GetManager... Read more
[TextureFormat] BC6H texture causes crash when opening project
Steps:1. Open repro project (attached in comment) with Unity2. Crash Reproducible in : 2017.2.0p2, 2017.1.2p2, 5.6.4p3, 5.6.4p1Not r... Read more
GCSettings.LatencyMode property setter does not change the actual value
To reproduce:1. Open project attached by QA2. Open scene "a"3. Hit play -- This will activate a script that prints System.Runtime.GC... Read more
[Android Adreno] [Vulkan] Rendering MotionVector from MeshRenderers gene...
Steps:1. Build Android Vulkan Player with repro project2. Run it on Android Vulkan device (Adreno GPU e.g. Google Pixel 2)3. Observe... Read more
Launcher - Open Project button doesn't work after Sign In
If you sign into a Unity account using the launcher and then attempt to press the Open Project button, the button will do nothing. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS