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Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more
Dropdown Prefab's Text Element Resets To default On Play Mode
To reproduce:1. Open attached Unity project "Dropdown Bug.zip"2. Open "Scene" scene3. Go into Play Mode4. Inspect all three dropdown... Read more
Assertion Failures on Coroutine leads Editor to Freeze and sometimes to ...
To reproduce: 1. Download mine attached project "coroutineOverload.zip" and open in Unity2. Open "coroutineOverload_test" scene3. Se... Read more
UV Grab Pass coordinates are incorrectly received in Single-Pass mode
Steps to reproduce:1. Download and open the project2. Make sure the rendering mode is set to single pass3. Enter Playmode Expected r... Read more
Timer will keep running and spamming errors after exiting Play mode
To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity2. Open "Lemon Stand" scene3. Enter Play mode4. Observ... Read more
EditMode test does not show up when being put in the different assembly
How to reproduce:1. Open the attached project2. Open the Test Runner3. Notice that Edit Mode tests are not found Actual result: Edit... Read more
Strings displayed in the Editor cannot be longer than 16383 characters
To reproduce: 1. Download attached project "New Unity Project 91.zip" and open in Unity2. Press Tests -> Text Long String Test Ex... Read more
[IL2CPP] freeze while assembling DLL's
Reproduction steps:1. Download the files attached in a description field.2. Edit the command line provided in a description field (o... Read more
Pasting Cloth component values causes scene view to break
1. Open attached project2. Open scene inter-collision.unity3. Select one of the Sphere gameobjects4. In the Inspector, right click o... Read more
VideoPlayer.errorReceived event is not fired on connection lost
To reproduce: 1. Download attached project "VideoPlayer5KBug.zip" and open in Unity2. Open "main" scene3. Enter Play mode4. Close th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS