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Compute and graphics queues are not run asynchronously when asynchronous...
How to reproduce:1. Open the attached “IN-101628” project2. Navigate to Edit → Project Settings → Graphics → Asynchronous Compute Sh... Read more
[Search] Filtering by interface type does not work.
Steps to reproduce: Open or create any project. Open or create any scene. Create a component that inherits from an interface called ... Read more
Warnings appear in the Console window when opening a new project
How to reproduce:1. Create a new 2D project2. Observe the Console window Expected result: There are no warnings in the Console windo... Read more
[SDL Platforms] Screen.dpi is Always Returning 0
Steps to reproduce: Create a Unity project and add a Monobehavior that prints the value of Screen.dpi Build and run the application ... Read more
[VFX Graph] Subgraph Enum slot Values are reset upon UI refresh
Steps to reproduce: Import the provided package. drag and drop the VFX in a scene. Make sure in your project setting that Domain and... Read more
UI menu navigations stuck going up indefinitely in a Release build with ...
Reproduction steps:1. Open the attached “IN-101945.zip“ project2. Open the “SuperUnityBuild” Window (Window > SuperUnityBuild)3. ... Read more
Addressable Profiler Module does not work with a build layout from a sec...
Reproduction steps:1. Extract the attached “IN-104892_2134913-Profiling-Module-2ndary-Project-master.zip“ archive2. Open the “Profil... Read more
Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Enter Play Mode Reprodu... Read more
Crash on ShaderPropertySheet::AddNewPropertyUninitialized when dragging ...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “ArcheryRangeTibo” Scene3. Select “TargetBaseTibo_Ground” and “T... Read more
Test assembly files are not generated when using a local package include...
Reproduction steps:1. Open the attached “IN-104694_package_tests” project2. Click Window > General > Test Runner3. In the Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”