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[Player] Build won't launch on Mac if its name includes '&' or '<' char...
Build won't launch on Mac if its name includes '&' or '<' character while generating the build. If the same build is renamed ... Read more
Build crashes when using stereo display
To reproduce:1. Open attached Unity project "TestCrash.7z "2. Open "Scene" scene3. Make sure Virtual Reality SDK is being used in Pl... Read more
"UnityWebRequest.Abort" does not abort "SendWebRequest"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play Mode Expected Result: The Console window should output "Request ... Read more
Editor crashes at Transform::GetLocalScale when opening scene
Steps to reproduce:1. Download 977460_repro.zip2. Open "game" scene Results: Editor crashes when opening scene. The crash occurs whe... Read more
[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...
How to reproduce:1. Open the user attached project, switch platform to Android(or iOS and WebGL)2. Open "TestScene1" and observe the... Read more
[Android] Application built in batchmode generates OPENGL NATIVE PLUG-IN...
To reproduce: 1. Download attached "VideoAssert.zip" project.2. Go to project location on your machine and delete "Library" folder.3... Read more
[Standalone] Wrong collision points with collider2D inside Canvas
How to reproduce:1. Open the "CanvasColliderRepro" project2. Open the "Hard" scene3. Press Play4. Input 200 and press "Apply", notic... Read more
Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...
How to reproduce:1. Open given Unity project2. Enter "main" scene3. Enter play mode4. Unity crashed Reproducible with: 5.5.5p1, 5.6.... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce:1. Open user's project2. Go to Main toolbar > BugReport > Open "TestCode Window"3. Create new scene or enter and ... Read more
[Linux Installer] No unity-editor.desktop file created when installed wi...
Step to reproduce:1. Install Unity for Linux using the installer Results: when the install finishes, no unity-editor.desktop is inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS