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Editor starts lagging in play mode when using a specific mouse on MacBook
To reproduce:1. Open project2. Play scene3. Move mouse cursor in game view window when LMB is pressed Expected vs Actual: editor sho... Read more
[IL2CPP] Build fails with "Failed running UnityLinker.exe" when project ...
Reproduction steps:1. Open the project (01/04/2018 3:14 PM)(OC link).2. Build it to iOS using IL2CPP.- Build fails ...Exception: /Ap... Read more
Sprites in Select window becomes damaged in play mode when using sprite ...
To reproduce:1. Open repro project2. Open 'Test' scene3. In Project Settings > Editor set Sprite Packer Mode to 'Always Enabled'.... Read more
"IndexOutOfRangeException: Array index is out of range" when inspecting ...
Reproduction steps (error.mov):1. Open the attached project.2. Go to "Assets > Plugins > iOS > AppCenter > AppCenter.fra... Read more
[Asset Bundle] Prefab in an Asset Bundle fails to update after rebuilding
To reproduce:1. Open the attached project2. Open the "Main" scene located in the "Scenes" folder3. Make sure the project is targetin... Read more
Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating ...
Steps to reproduce:1. Open user attached project2. Drag a game object to the project window3. Notice OnPostprocessAllAssets called t... Read more
[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more
Edges glitch where shadows are cast when anti-aliasing is being used
To reproduce:1. Download and open attached project;2. Press play;3. Notice how shadow glitches where antialiased edges and cast shad... Read more
Clicking apply on a UI prefab moves the scroll view content
To reproduce:1. Open attached Unity project "UI_Test.zip"2. Open "Shop" scene3. In the Hierarchy, click on "ShopCanvas"4. Click Appl... Read more
[UI] Cursor indicator cannot be placed on a specific text area in Light ...
Steps to repro: 1. Open attached project and 't1' scene;2. Open 'Light Explorer' window (Window>Lighting>Light Explorer);3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS