Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.3f1
Issue ID
979091
Regression
No
Edges glitch where shadows are cast when anti-aliasing is being used
To reproduce:
1. Download and open attached project;
2. Press play;
3. Notice how shadow glitches where antialiased edges and cast shadows overlap
Expected result: There should be no glitch on the edge where the shadow is cast when anti-aliasing is used.
Actual result: Shadow glitches where antialiased edges and cast shadows overlap when anti-aliasing is activated.
Reproduced in: 5.6.5p1 2017.1.3p1; 2017.2.1p4; 2018.1.0b7
Note: Image attached.
Also, when MSAA is not checked the glitches disappear.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment