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Plugins not copied to the Standalone Plugin folder when they are marked ...
Steps to reproduce:1. Create new Unity project1. Import attached "dummy.dll" file for Windows or "MacURI.bundle" file for MacOS2. Se... Read more
Minor changes to Y rotation of particle system with X scale -1 or below ...
Reproduction steps:1. Download project "Scratch.zip" and open in Unity2. Select the "trail" object in hierarchy3. Set the Y rotation... Read more
[Linux Editor] The canvas panel doesn't disappear after disabling that p...
Steps to reproduce:1. Open the attached project2. In Hierarchy Window, Expand "Canvas" gameObject3. Select "Panel" (child of "Canvas... Read more
Imported Asset Bundles do not import textures on Android devices
Imported Asset Bundles do not import correctly To reproduce:1. Open attached project2. Build and run on an Android Device.3. Click W... Read more
HoloLens jittering 3D model causing color separation possibly due to inc...
1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme col... Read more
[.NET 4.6] InvalidProgramException when calling certain methods with Ser...
Steps to reproduce:1. Open attached “InvalidError.zip” Unity project2. Open “test” scene3. Enter and exit Play mode Expected results... Read more
[Linux Editor] ScrollView causes Crashes in Material::UnshareMaterialData()
Steps to reproduce:1. Open the attached project2. Open 'test' scene3. Make sure the scroll view is visible in the scene windowAt thi... Read more
Custom resolution box is missing in windowed mode of standalone build in...
Custom resolution box is missing in windowed mode of standalone build in OSX Steps to reproduce:1) Create new project2) File > Bu... Read more
[Hololens] Failed to get spatial stage statics warning is thrown when bu...
NOTE: Sample project required Vuforia be installed. Steps to reproduce:1. Open the attached project2. Open the MainScene.unity scene... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro:1. File > b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS