Search Issue Tracker
[OpenXR] Unable to build sample with OpenXR plugin 1.5.3
Reproduction steps 1. Open the attached user's project "UnityOpenXROculusv46.zip" 2. Build for the Android platform 3. Observe th... Read more
[WMR] OpenXR XrSessionState not reported as expected when WMR headset se...
Reproduction steps: 1. Open user attached project “User Presence Testing.zip” 2. Open Assets > Scenes > SampleScene 3. Make sur... Read more
OpenXR crashes on session_RequestExitSession when VR headset is not conn...
Reproduction steps: 1. Open user attached project "VR-Screenshake-Test.zip" 2. Make sure no VR headset is connected to the compu... Read more
[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene 3. In the Proj... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce: 1. Open the attached user's project "HandTrackingTest.zip" 2. Make sure OpenXR is selected as the XR Plugin 3... Read more
[Favro] XROrigin doesn't apply floor height properly when "Init XR on St...
This issue was reported by Microsoft via our shared [Favro|https://favro.com/organization/c564ede4ed3337f7b17986b6/92a21306751cb1280... Read more
UWP Player tries to initialize XR when "Initialize XR on startup" is unc...
How to reproduce: # Open the attached project "VRUWPRepro.zip" # Build And Run the project for UWP Expected results: No "Can'... Read more
[PICO][OpenXR] There is no PICO interaction profile in the OpenXR settin...
Steps to reproduce: 1. Open the attached user's project "VRFearProject.zip" 2. In the OpenXR settings add all of the Interaction P... Read more
[Investigate] Dwell stops working when used to show or hide the screen
How to reproduce: # Open the attached project "SampleProject2.zip" # Enter Play Mode # Gaze at the Button in the Game view # W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled