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[XR Interaction Toolkit] Tracked Device Drag Threshold Multiplier is not...
UIInputModule.trackedDeviceDragThresholdMultiplier is not being used correctly when calculating the effective drag threshold. The re... Read more
[XR Interaction Toolkit] ARGestureInteractor can filter out valid gestur...
The ARGestureInteractor class incorrectly filters out some ARBaseGestureInteractable objects when generating valid targets for inter... Read more
[XR Interaction Toolkit] OnPointer events does not fire on Game Object c...
Reproduction steps: 1. Open the attached project ("1356459_BG.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode 4. Using ... Read more
[XR Interaction] Hover mesh rotates along its local Transform when XR Gr...
Reproduction steps: 1. Open the user's attached "Case#XRinteractiveKit.zip" project 2. Load the "testCase" scene 3. Enter Play mode ... Read more
[XR] Unable to attach XRGrabInteractable to XRSocketInteractor after int...
Reproduction steps: 1. Open the user's attached "Case#XRinteractiveKit.zip" project 2. Load the "testCase" scene 3. Enter Play mode ... Read more
[XR Interaction Toolkit] XR Grab Interactable does not point to Attach T...
Reproduction steps: 1. Open the attached project ("bug_xrit.xrgrabinteractable.positioning.zip") 2. Open the SampleScene scene 3. En... Read more
EventSystem.current.IsPointerOverGameObject always returns false in VR
Reproduction steps: 1. Open the user's attached "VR.zip" project 2. Enter the Play mode 3. Hover the right controller over the UI in... Read more
[XR SDK] [XR Interaction Toolkit] UIInputModule.pointerClick event trigg...
Reproduction steps: 1. Open the user's attached "1387573R.zip" project 2. Open the "UI Interaction" scene 3. Enter the Play mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A particle is not rendered for the first frame when the duration and lifetime values match
- The "Target" Source Template is missing when using the Unity JetBrains.Annotations library subset
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1