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Crash on memset_repstos when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
The My Assets tab is not interactable quickly when I have thousands of a...
h5. Description:Currently, the my assets tab will analyse the downloaded assets on disk before displaying the list of assets. This c... Read more
Wrong region is returned when using “System.Globalization.RegionInfo.Cur...
How to reproduce:1. Open the user’s attached “RegionInfoBug.zip” project2. Enter Play Mode3. Observe the result Expected result: Cur... Read more
[Editor][macOS] macOS icon hover text should include the Unity version
DescriptionmacOS icon hover text should include the Unity version. Currently it just says "Unity". Multiple Unity icons may point to... Read more
Cannot delayed opening context menu
It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
Steps to reproduce: Create new Unity project using 3D URP Template Create new Shader Graph Press the Spacebar to active the Create N... Read more
[Templates] URP Scene Sample project Tutorial window uses type name inst...
Steps to reproduce: 1. Open the 3D Sample Scenes URP project template 2. Close the Tutorial window 3. Open it again via Tutorials>... Read more
Canvas elements are rendered in the Prefab preview window when Prefab is...
How to reproduce:1. Open the user’s attached “BugRepro.zip” project2. In the Project window, select “Cube” Prefab3. Observe the Pref... Read more
Crash on PrepareScriptableLoopObjectData when entering Play Mode and let...
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Let the scene run for a while Expected result: The proje... Read more
[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce:1. Open the attached project “ReproProject”2. Build And Run the project on the device3. Open, observe the Input F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS