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Visual Environment on Local Volume applies to outside cameras when a non...
How to reproduce:1. Open the “BDTest.zip” project2. Open the “OutdoorsScene”3. Make sure you can see both the Scene view and the Gam... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more
BadImageFormatException is thrown by the Licensing Client in the Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: Unity Hub opens successfullyActual results: Unity Hub fails to open Repro... Read more
[Android] Input debugger shows multiple TouchScreen Remote devices with ...
How to reproduce:1. Open the "IN_64824" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Project settings window opens after creating a new material if Graphics ...
Repro: 1) In any HDRP project, open the Project settings 2)Select the Graphics tab 3) Create a material Result: On material creation... Read more
"Camera.main.stereoTargetEye = StereoTargetEyeMask.None" does not change...
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. Select the "Main Camera" GameObject in the Hierarchy3. E... Read more
PointerMoveEvent is not called when dragging the cursor over a UI Document
Reproduction steps:1. Open the attached "UITKTest" project2. Open the "Assets/Scenes/BootstrapScene" scene3. Enter the Play Mode4. C... Read more
The :root selector does not get applied in the UI Builder when using Def...
How to reproduce:1. Open the attached project "IN-65541_rootbug.zip"2. Open Assets/Data/UI Documents/screen.uxml Expected results: T... Read more
Crash on RenderImageFilters when exiting Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Streets.unity“ scene3. Enter Play Mode4. Exit Play... Read more
WebGL StreamWriter not triggering "syncfs" when writing a file to "/idbfs"
How to reproduce:1. Open the “WebGLStorageTest“ project2. Open the “SampleScene”3. Make sure to switch the Platform to “WebGL” (File... Read more
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