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Building project for UWP with IL2CPP backend fails with a generic error ...
Steps to reproduce:1. Open the attached project.2. Switch platform to Windows Store3. Build4. Observe the errors Actual results: Bui... Read more
XR UWP app crashes with "Screen position out of view frustum" if I run i...
How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more
Cannot copy paste Color from one Color Field to another if they are on t...
How to reproduce:1. Open the attached "CopyPasteBug" and "SampleScene" project2. Go to Canvas --> Button3. Change Buttons normal ... Read more
[Android][Vulkan] Tessellation shader doesn't work on Mali GPU
Steps:1. Build apk with Vulkan and install the apk on a Mali GPU phone, which supports shader model 5.02. Observe result with other ... Read more
[Android][GLES3] Tessellation Shader is broken on Android Adreno GPU Ope...
Steps:1. Build apk with OpenGLES3 and install the apk on a Adreno GPU phone2. Keep clicking "Next Scene" button on the screen and ob... Read more
Switching between animations while they animate on a specific project cr...
To reproduce:1. Open repro project(link in edit)2. Open and play 'KPD'scene3. Press C key4. Using WASD move right character hand(wit... Read more
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called ...
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called and Render module is enabled for Particle System Reproductio... Read more
Colour picker is not pickig from the part of the screen that's under the...
Whe using a colour picker, the area of the screen that's sampled is not the one une the mouse cursour.See color.gif attached. Repro ... Read more
[investigate] [YAMLMerge] Incorrect merge result when merging prefab
Steps to reproduce: 0. Setup perforce server1. Open attached project2. Enable VCS and submit project to server3. Pull and open same ... Read more
[PLM] Baked Shadow Angle and Radius parameter shrinks the size of baked ...
1) Download and import the package `BakedShadowAngle`2) Open the scene `BakedShadowAngle`3) Ensure that Baked Shadow Angle/Radius fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal