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Tile Palette window breaks when cell sizing is manual and cell size on a...
To reproduce: 1. Open the "TileMapBroke.zip" project2. Select New Palette object in the Project View3. Drag Cell Size X to change it... Read more
[VCS] File's remote status is shown as checked out when actually it's ma...
Steps to reproduce: 0. Start perforce server1. Create new project in workspace and set it up on remote and local machines2. Delete f... Read more
Editor crashes when calling NativeArray<T>.Equals()
Steps to reproduce:1. Download 1005597_repro.zip2. Open "test" scene2. Enter play mode Results: editor crashes when calling NativeAr... Read more
Reimporting prefab with optimal animation compression settings multiple ...
To reproduce: 1. Open repro project2. Open animation window3. Select 'FPS_Avatar_SMG_Animations' prefab4. Notice that all animation ... Read more
[GI] Global Illumination processes are taxing the CPU in empty scenes wh...
Steps to reproduce1. Create a new project, and remove everything from the scene (or alternatively, download the attached project).2.... Read more
Crash on import after files unzipped to assets folder.
Crashed during test case run. http://qatestrail.hq.unity3d.com/index.php?/cases/view/56162 Steps to reproduce- Open the [Animation] ... Read more
Character Controller's change of position in OnCharacterControllerHit is...
To reproduce: 1. Open the project, attached by the user (TestMove.zip)2. In Play mode, move the red cube with WASD to touch the whit... Read more
Reimporting a model with different oversampling settings appears to be b...
Extra pips do not appear in animation window when importing a model with oversampling To Reproduce: 1. Open OversampleMe scene.2. Se... Read more
Creating a project with the Lightweight template yields a black screen a...
Repro steps:Create an empty project witht he Lightweight template.Wait for the project to load upNotice the errorsNotice the Game sc... Read more
[Android] Sprites are not being packed properly by Sprite Packer or Spri...
Steps to reproduce:1. Create a new project2. Import attached assets3. Enable Sprite Packing in Edit > Project Settings > Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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