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Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...
How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more
Visual Element starts flickering as mouse is moving after adding Invert ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Transparent MeshGenerationContext color is not consistent when using Str...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open “/Assets/Scripts/V... Read more
UI Builder Filter Values have no bounds
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
[Linux][Vulkan][AMD] Crash on end_subpass when docking a window to the e...
Reproduction steps:1. Create a new project2. Switch to Vulkan, if the editor is not already using Vulkan3. Open the Project Settings... Read more
Particle System -> Texture Sheet Animation Sprite references disappear (...
How to reproduce: 1. Open the project “IN-103109_FileID-22.3.55f1-Before-Regression” as 2022.3.56f1 (or newer)2. In the Hierarchy, c... Read more
UI Builder window corrupts when a custom binding throws an exception
How to reproduce:1. Open the “IssueUIBuilder.zip” project. Ensure that the localization package version is 1.5.4. 2. Open the “UIDoc... Read more
SVGs with a gradient are displayed incorrectly in the UI Toolkit when lo...
How to reproduce:1. Open the attached “IN-104861” project2. Open the “SampleScene” Scene3. Observe how the SVG is referenced in the ... Read more
InputActionReference.Set() does not reset the cached action field when r...
How to reproduce:1. Open the “IN-105971_TestInputActionReference“ project2. Open the “SampleScene”3. In the Hierarchy window select ... Read more
UI Documents overlap during Camera movement or Scene rotation when Rende...
How to reproduce:1. Open the attached “IN-105950“ project2. Open the “TestScene”3. Enter Play mode4. Observe the UI Documents in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor