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0
votes
Fixed

[.NET 4.6] Editor crashes if an assembly was built with a reference to a...

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more

0
votes
Not Reproducible

[Editor][XR] Empty window in OpenXR (Project Settings) when Desktop is s...

XR SDK

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Nov 06, 2024

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Version/s: 6000.0.26f1, 6000.1.0a7

Steps to reproduce (video attached): 1. Open attached project 2. Navigate to Project Settings -> XR Plugin Management click on An... Read more

0
votes
Fixed

Crash on VFXValueWrapper::GetTexture when reimporting texture in use by ...

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Feb 17, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “IN-93309.zip” project2. Open the “SampleScene”3. Ensure the “Flame Stream” VFX is in view a... Read more

0
votes
Not Reproducible

iPhone 13 is not available through Device Simulator

Package: Device Simulator

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Apr 04, 2022

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Version/s: 3.0.3

Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

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May 31, 2022

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Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Fixed

"Invalid allocation label..." errors in the Console when compiling using...

Package: Burst

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Aug 23, 2022

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Version/s: 1.7.3, 1.8.0-pre.2

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Won't Fix

"Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': i...

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Nov 11, 2024

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Version/s: 2021.3.46f1

Steps to reproduce:1. Create a new project with Runner Game template2. Build And Run3. Observe the Console Actual results: "Shader w... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

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Feb 11, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

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