Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.1.0b10
Issue ID
922668
Regression
No
[.NET 4.6] Editor crashes if an assembly was built with a reference to an older version of another assembly in the project
Steps to reproduce:
1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)
2. Select the asset named "Slave Scritpable Object" in the Assets folder
3. Observe the crash
Expected result: Unity should not crash
Actual result: Unity crashes
Note:
.NET 4.6 introduced in 2017.1, 2017.2
Reproduced with: 2017.1.0b10, 2017.2.0a4
Fixed in: 2017.3.0a1
Bacported to: 2017.1.0p1, 2017.2.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Add comment