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[HDRP] Line renderer local alignment does not work in HDRP
Setting a line renderer to local alignement does not work in hdrp, the asset dissapears on randomly flickers in and out of existence... Read more
Line renderer self shadows when set to view aligned
Repro steps:1. Open the attached project.2. Rotate the directional light and observe the shadows on the liana.3. Compare the self-sh... Read more
Audio output groups are not shown with a Tree structure (but as a flat l...
Steps to reproduce:1. Create new audio mixer2. Create new audio group3. Add Audio Source to the scene4. Try selecting audio output g... Read more
[Android] Terrain is rendered with artifacts on certain Android device
How to reproduce:1. Open user attached project2. Build & Run project to Android and observe the Terrain Expected result: Terrain... Read more
Unity crashes when creating a Render Texture larger than 16k with Camera...
Steps to reproduce:1. Download and open the attached project(defbug.zip)2. Enter Playmode Expected result: Warning in the consoleAct... Read more
Tiled sprite doesn't work in WebGL in Microsoft Edge browser
To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip)2. Build for WebGL and run it on Edge browser3. Observe... Read more
Invalid rendering of Terrain Collision geometry in Physics Debug mode
How to reproduce:1. Open the user-submitted project and open the "thescene" scene2. Go to Window - Physics Debugger3. Checkmark the ... Read more
[HDRP] Bugs with shadow masks
When "Enable Shadow Masks" is disabled in the assigned render pipeline asset :- Lighting further the max shadow distance "fallbacks"... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce:1. Open project2. Select 'test1' sprite3. Change its sprite mode to single, apply changes4. Change its sprite mode back... Read more
[Collab] Editor crashes in ValidateSubmenu when trying to access Assets ...
Editor crashes when publishing changes via collab with new project id. Steps to reproduce: 1) New Project > Create material > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor