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"Slots have been resynced" messages are thrown on creating the HDRP Sample
How to reproduce:1. Create a new HDRP Sample project2. Observe the Console Expected results: There are no messagesActual results: A ... Read more
[Vulkan][Quest] FrameBufferFetch sample causes framebuffer corruption ar...
Steps to reproduce:1. Open the attached project "Fetch.zip"2. Open "SampleScene.unity" and enter Play Mode to observe correct render... Read more
UI Toolkit Samples parent tabs contain same Numeric Fields preview
Steps to reproduce: Open Window > UI Toolkit > Samples window Select any parent tab view Observe as all the parent tabs have t... Read more
Project Settings Window Turns Blank When Trying To Enter Play Mode
Steps to reproduce: Create a new project Open the Project Settings Window, Dock it Enter Play Mode Observe the Project Settings Wind... Read more
NullReferenceExpection is thrown and Custom Blends menu becomes unusable...
Reproduction steps:1. Open the attached “IN-98463.zip” project2. Open the “SampleScene”3. Select “Main Camera” GameObject from the H... Read more
NullReferenceException Error is logged when enabling and installing any ...
Steps to reproduce: Create any Project Navigate to Project Settings > XR Plug-in Management Install the XR Plug-in Management Pac... Read more
Exposing skinned mesh property in subgraph throws errors when interactin...
Steps to reproduce: Import the attached package Open New VFX.vfx Save it Observe that errors are thrown to the console Actual result... Read more
Changing Shader Precision Model Triggers NullReferenceException in Proje...
Steps to reproduce: Create a new project In Project Settings, go to Player > Shader Settings Change the "Shader Precision Model" ... Read more
HDRP Sample is created with the error with lightmap encoding in HDRP Wizard
How to reproduce:1. Create a new HDRP Sample project2. Observe the HDRP Wizard pop-up window on launch Expected results: There are n... Read more
UI Toolkit sample window missing Editor Only tabs
Steps to reproduce: Open Edit > Project Settings > UI Toolkit and enable Editor Extension Authoring by Default Create a ne UI ... Read more
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