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EditorGUILayout.Toggle clickable area is shifted when using Built-in Ren...
How to reproduce:1. Open the attached “IN-105703” project2. In the toolbar, navigate to Edit > Preferences…3. Select the “Bug UI”... Read more
Rich Text Tag "<alpha>" does not work when used with Style Sheet propert...
How to reproduce:1. Extract and open the attached “IN-104897.zip“ project2. Open Assets → Scenes → SampleScene3. Enter Play mode4. O... Read more
[Linux] Transition Animation Easing dropdown has huge empty space at the...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Filter Values reset if Filters are reordered
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Assertion fail when running a script debugging build from an exported pr...
How to reproduce:1. Open the “Ticket-2254816-Repro.zip“ project2. Open the File > Build Settings3. Enable “Create Visual Studio S... Read more
Accessibility Hierarchy viewer window UI inconsistencies
Steps to reproduce: Create a new Unity project using the Universal 3d template Open the Accessibility Hierarchy Viewer window (Windo... Read more
Unexposed Texture2D default value is not passed to VFX
Steps to reproduce: Import the attached project Open Scene, VFX and Shadergraph in Texture Unexposed Property folder Observe that Te... Read more
Rendering Path Forward/Forward+ causes Lighting to not affect SpriteRend...
How to reproduce: 1) Open project “IN-105168”2) Find the "Environment/Ground" GameObject in the Hierarchy3) Notice how the ground is... Read more
SwitchComposite GC.Alloc every OnStart
Steps to reproduce: Create a new graph, a new enum and a Switch node Create a BBV for the enum and assign it to the Switch node Conn... Read more
Editor Inspector preview of UXML Template shows different view than View...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor