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[Windows] loadProjectBundle crashes when entering to Play mode
To reproduce: 1. Download attached project "New Unity Project (6).zip" and open in Unity2. Open "DemoCoop" scene3. Enter Play mode E... Read more
BuildPipeline.BuildPlayer aborts too late if PlaybackEngine is missing
How to reproduce:1. Open the attached "LateError" project (make sure that you don't have IL2CPP playback engine installed)2. Make su... Read more
A Cylinder's Capsule Collider does not have properly rounded values on I...
How to reproduce:1. Create a new Project2. Create a Cylinder in the Hierarchy view3. Observe the Capsule Collider values for Center ... Read more
ScriptedImporter's SerializedProperty.objectReferenceValue can't be set ...
Editing UnityEngine.Object fields (like Material, GameObject, etc) of a custom ScriptedImporter do not work in a default Inspector. ... Read more
Inaccurate position of image when using Image.alphaHitTestMinimumThreshold
How to reproduce:1. Open given Unity project2. Enter "Main" scene3. Enlarge circle to 400 for a better result4. Enter Play Mode5. Ho... Read more
[IAP] InvalidOperationException: Collection was modified; enumeration op...
Steps to reproduce:1. Open user attached project2. Go to Services tab and import the latest IAP package3. Play the scene4. Select a ... Read more
IL2CPP for Windows Standalone Development Build runs unexpectedly slow w...
Reproduction steps:1. Open the attached project "VehicleToolsIL2CPPTest.zip";2. Go to Player Settings;3. Change Scripting Backend to... Read more
"Assertion failed" when aborting download of Asset Bundle with LZ4 compr...
How to reproduce:1. Open users attached project and "scene" level (make sure that you are connected to internet)2. Enter playmode3. ... Read more
UnityWebRequest.isDone is always false on iOS device after calling reque...
To reproduce:1. Open users attached project "getassetbundle-crash.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more
Probuilder reverts all the changes made to Poly Shape Object when using ...
How to reproduce:1. Download linked repro project from OwnCloud and open it.2. Select any New Game Object in the Hierarchy.3. In Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor