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[Android] App does not play Audio Source if Mute Other Audio Sources is ...
How to reproduce:1. Open user attached project and build it to Android2. Before running the application, select some music with devi... Read more
When building the project for the first time with UWP and il2cpp - build...
How to reproduce:1. Create empty project2. Change platform to UWP3. Import attached plugins4. Build project Actual result: When buil... Read more
Enabling "Content Size Fitter" Constraints and then removing them, greys...
Reproduction steps: 1. Open "MinimalRepro" Project2. Open "Main" Scene3. Select "Canvas" -> "GameObject"4. Set the "Content Size ... Read more
Multiple Runtime tests failing with the NavMesh Components package (main...
How to reproduce: 1. Open attached project2. Open Test Runner window3. Select the PlayMode tab4. Hit "Run All"- Note the following t... Read more
Animator window splitter offsets when clicked
How to reproduce:1. Open user's project (Animator.zip)2. Click on a splitter line between Parameters and Animator's states window an... Read more
Having "Nvidia Ansel" Imported into the project and pressing "ALT + F2" ...
Reproduction steps: 1. Open "MinimalRepro" Project2. Open "Main" Scene3. Build the project for Windows4. Launch the build5. Press "A... Read more
[Shuriken] Mesh pivot offset doesn't take scale into account
Repro steps:- Open Scene1 from the attached project- Select both particle systems, expand their shape module to see the shape gizmo,... Read more
[Regression] Ping.DestroyPing crashes the editor in Ping::Release
How to reproduce:1. Download attached project and Enter Play Mode2. Wait till crash or Exit Play Mode and Enter again Actual result:... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)2. Observe that classes in the DLL files in Assets -... Read more
Cloth flickers when used on a double-sided and textured plane
To reproduce:1. Open QA's attached project2. Play the scene3. Observe the flag Expected result: Cloth is simulated without shadows f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor