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[VP8] Audio playback is choppy
To reproduce:1. Import attached video file2. Transcode it to VP83. Drag and drop transcoded video into scene4. Add Audio Source to V... Read more
Audio in video preview is muted by Game View mute button
To reproduce:1. Import video file2. Play video in importer preview3. Click on Mute Audio button in Game View4. Audio in video previe... Read more
[ARKit][EasyFix] Method's name is misspelled in GenerateImageAnchor.cs
To reproduce:1. Download spring2018_update branch from here: https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/?... Read more
NetworkBehavior's Late Update is called 2 times on the first frame: befo...
To reproduce: 1. Open the project, attached by the tester (LateUpdateBug.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Pre... Read more
Unity editor crashes at mono_class_init when exiting play mode with cus...
How to reproduce:1. Open given Unity project2. Select "model" asset in the project window3. Enter Play Mode4. Exit Play Mode5. Unity... Read more
Unity crashes while opening a project from a tutorial window or Asset Store
How to reproduce #1:1. Open Unity launcher.2. Select "Learn" tab.3. Open any tutorial project.4. Wait a little bit. The crash should... Read more
Crash in mono_aot_get_cached_class_info when selecting a specific file i...
To reproduce: 1. Open the project, attached by the user (Svo.zip)2. Select the "050d841195579c07043318b0d3717006" file in the Projec... Read more
Editor crashes in Material::UpdateHashesOnPropertyChange when opening th...
To reproduce: 1. Download the Fontainebleau_Photogrammetry_Demo_Project2. Open the Video_Timeline scene3. Enter Play mode Expected: ... Read more
Default 3D Unity project doesn't build for UWP with .NET scripting backe...
This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more
While changing two scenes assertion error about terrain appears in console
Reproduction steps:1. Download "unityTerrainAssert.zip" project and open in Unity2. Enter Play mode3. Walk forward with W to the doo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field