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Colliders of GameObject with Rigidbody component fail to collide with an...
How to reproduce: 1. Open the “wheelRepro“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Press “W” key 5. Observe the... Read more
Shader cache uploads occur when the "Upload" parameter is disabled in th...
Reproduction steps: 1. Open the attached “repro_IN-87131“ project 2, Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Connect ... Read more
"ApplySingleProperty clear overrides error" error when applying Serializ...
Reproduction steps: 1. Open the attached “SerializedRefsNestedPrefabsBug.zip“ project 2. Open the “scene-bug” Scene (Assets > Scen... Read more
About Unity window shows extended version numbers including staging tag
*Steps to reproduce:* 1. Create a new project 2. Open Help > About Unity 3. Observe the version reported in the window *... Read more
[XR Input][Input System] Buttons are not responding when using the XR UI...
Steps to reproduce: 1. Open the attached “iOSUIBugReport” project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Toggle t... Read more
Documentation module is not present to be installed in Unity Hub
*Steps to reproduce:* 1. Download the Unity version 2. Open Add modules window of the downloaded Unity version 3. Observe the mod... Read more
Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps: 1. Create a new project and install Input System package 2. Create and open an Input Action Asset (Assets > Cr... Read more
Mono release JIT incorrectly replaces long multiplication with a left-sh...
How to reproduce: 1. Open the “test_6000_0_23_mono_bug.zip“ project 2. Open Test Runner (Window → General → Test Runner) 3. In Te... Read more
CheckForCatalogUpdates() returns 0 even when there is updated content av...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open Command Prompt and navigate to the root project directory con... Read more
[IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Andr...
Steps to reproduce: 1. Open the attached user's project "TestAssemblyStripping.zip" 2. Switch to Android 3. Make sure Development... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled