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[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[SpeedTree] Applying SpeedTree changes, through popup which appears when...
How to reproduce:1. Open the attached project2. Find Broadleaf_Desktop.spm object in the project3. Change some setting in inspector ... Read more
Unable to edit coliders or cloth using a second inspector window
To reproduce:1) Create new project2) Add a cube to a scene3) Enable edit mode on box collider of cube to see the pivots Notice it wo... Read more
Project view showing asset store hits even when disabled in preferences
Project view search bar shows assets from asset store even when asset store hits is disabled in preferences. Steps to reproduce1) Cr... Read more
Application.targetFramerate gives inconsistent framerate
To reproduce:1. Open the user's attached project2. Open and play the "SampleScene"3. Observe the Console Expected result: The "drift... Read more
Mesh.bounds.center returns word space position instead of local space
Steps to reproduce:1. Open the attached project2. Open the SampleScene.unity scene3. The scene contains empty gameobject(Parent) and... Read more
ARCore Support is not accessible from editor scripts
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Create a new script4. Observe UnityEngine.XR.XRSetti... Read more
Unity crashes when connecting Mixed Reality Headset in 2017.2 at VRDevic...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Enable XR Support in Player settings4. Remove HDMI c... Read more
Using search in Project Window shows package manager files
If the project window view was set to One Column Layout before creating a new project, using search box shows package manager files ... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce:1. Open user attached project2. Build to Android device3. Run the logcat and run the application Result: "Unable to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS