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[Ads] - Package is missing documentation link
[Ads] - Package is missing documentation link 1. What happened- No documentation for Ads package. 2. How we can reproduce it using t... Read more
[iOS] Screen.safeArea returns a bigger view frustrum than Screen.width &...
To reproduce:1. Open attached project "repro.zip"2. Build for iOS3. On iOS device go to Settings > Display & Brightness > ... Read more
[Android] Gradle release build fails with java.io.IOException after swit...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Development Build is disabled in the Build Settings3)... Read more
[iOS][GLES2] Texture with generated mipmaps causes a crash
How to reproduce:1. Open the attached project2. Build and run on iOS deviceResult:crash Note: using texture without generated mip ma... Read more
Launcher screen hangs on startup if there is no internet connection
Launcher screen hangs on start up if there is no internet connection. 1) Screen says "not to worry, you can work offline."2) hit ent... Read more
Launcher screen hangs on Loading... on spotty wifi connection
Unity 2018.2.0a8 Editor is unable to start on spotty wifi connection. Screen hangs on Loading... forever. Disabling wifi will not wo... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro:1. Open QA attached project "repro"2. Enter Play Mode3. Click and hover the mouse over both cubes4. Exit Play Mode5. Build and... Read more
[RectTransform] Prefab is created with wrong X and Y coordinates when us...
Repro steps:1. Open QA attached project "repro"2. In the top menu bar select Build -> Prefab3. In Hierarchy select game object "g... Read more
Unity on Linux does not output 5.1 sound correctly
To reproduce:0) Have 5.1 Audio system connected and working on each channel1) Open attached project and scene2) Play it3) Control wh... Read more
[UWP] Multiple exemptions are thrown when building project for .NET
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Set scripting backend to .NET4. Build project Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS