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[UnityHub] [2018.1] Project version is set to 2018.1.0b6 when creating a...
How to reproduce:1. Create a new project through Unity hub2. Go to [Project dir]/ProjectSettings/3. Open ProjectVersion.txt and obse... Read more
[iOS] [iPhoneX] Screen.safeArea in not reported correctly when orientati...
To reproduce:1. Open repro project2. Build for iOS, run on iPhone X3. Notice that there is no safe area(colored greenly) in portrait... Read more
Physics.CapsuleCastNotAlloc doesn't return any results game objects coll...
How to reproduce:1. Open given Unity project2. Enter "SampleScreen"3. Select "CastStart" game object4. Enter Play Mode Expected resu... Read more
[2018.2][OSX] Tooltips for content that is hidden appear on Menus when h...
To reproduce: 1. Download attached project "2018_2_b1_test.zip" and open in Unity2. Open Window drop-down menu3. Hover "Layout" Expe... Read more
Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce:1. Open attached project2. In the menu choose Platform > Android - Google Play3. Change directory to Keystore (s... Read more
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip)2. Compare "Original" material with "HandmadeCopy" mater... Read more
[XR] Terrain billboards are unlit
Reproduction:1) Create a new project and add terrain and trees to the scene.2) In playmode (or a standalone) adjust the directional ... Read more
[WSA] An UWP app breaks in the debugger when loading AudioPluginDissonan...
Steps to reproduce:1. Open the attached project2. Open the scene1.unity scene3. Switch platform to Windows Store4. Build for Hololen... Read more
Websockets over TLS 1.2 fails to connect
Steps to reproduce:1. Open user attached project2. Enter playmode3. Click the 'Connect to endpoint' OnGUI button-- Error is thrown E... Read more
[Windows][CD-ROM] DriveInfo.IsReady doesn't return correct value but thr...
How to reproduce:1. Open given Unity project2. Enter "1" scene3. Make sure you have DVD, CD or BD ROM drive4. Enter Play Mode Fixed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS