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Unlit Shader Graph displays incorrect data when in the Scene view
How to reproduce:Open the attached project "Ambient Light Test.zip" Expected results: Materials in the Game view and the Scene view ... Read more
View button of the Xbox controller does not map its' value in the Input ...
Reproduction steps:1. Open the attached “My project (1).zip“ project2. Connect the Xbox One controller3. Open the Input Debugger (Wi... Read more
Additional actions shortcut does not work when using the Search window
How to reproduce:1. Open the attached Project "Test Search All Open Hotkey"2. On the keyboard press Ctrl/Command+K3. In the Search B... Read more
"warning CS0472: The result of the expression is always 'false' since a...
How to reproduce:1. Create and open a new Unity project2. Import the "Mobile Notifications" package3. Import "Notification Samples" ... Read more
“Collider.hasModifiableContacts” and “Collider.providesContacts” setters...
How to reproduce:1. Open the user’s attached “ColliderBug.zip” project2. Enter Play Mode3. Observe the Console window Expected resul... Read more
[macOS] Cannot paste text in the OS menu bar "Help" search
Reproduction steps: Open a new project Click on the OS menu bar item "Help" at the top of the screen Paste any text {}Expected resul... Read more
"FormatException" error is thrown when creating a UI Document and using ...
How to reproduce:1. Make sure to set the system region to one that uses ',' as a decimal point2. Create a new project with any templ... Read more
[iOS] Building iOS project with "Script Debugging" enabled fails in Xcod...
Steps to reproduce: Download/clone project from [https://github.com/Unity-Technologies/URP3DSampleScenes] Open the project and switc... Read more
References are lost when using the "FormerlySerializedAs" annotation in ...
How to reproduce:1. Open the “FormerlySerializedAsIssue” project2. Select the “Tile” Prefab in Project window3. In the Inspector obs... Read more
The Inspector of a Shader Asset does not show the correct number of vert...
How to reproduce:1. Open the “MultiCompileFragmentVariants” project2. Select the “UnlitMultiCompileFragmentMultiLines” shader in Pro... Read more
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