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[SRP] Sampling depth buffer in fragment shader fails to render when GPU ...
Reproduction steps:1. Open the attached “depth-texture-repro.zip” project2. Enter Play mode3. Hold down the “D” keyboard key and obs... Read more
"AutoFill"submenu items are displayed in different color
Steps to reproduce: Create a 3D project Make a right-click in the "Hierarchy" window Observe the last menu item "AutoFill" and its s... Read more
[Contextual Menu] [macOS] New context menu often closes on mac if the co...
When one of the new context menus appears under the mouse cursor on macOS, the entire context menu will immediately close. Repro: Mo... Read more
[Contextual Menu] Context menus should pop beside the mouse cursor, not ...
System context menus on mac/Windows/Linux pop beside the mouse cursor, not beneath it. The new context menus can pop under the curso... Read more
[Contextual Menu][Linux][X11] New sub menus appear as the old sub menu f...
With the new context menus in Linux, mousing over an item that opens a sub menu will work correctly. But if you move down and select... Read more
App build fails with the “GOT load reloc does not point to a LDR instruc...
How to reproduce:1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform2. Open the Xcode project and deploy i... Read more
Arrow navigation stops working due to lost of focus when renaming an ele...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scripts/UI/Resources/UXML1” file in the Project window3. ... Read more
The Min Limit property of the Multi-Aim Constraint has no effect on a Co...
How to reproduce:1. Open the “RiggMinLimit“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the “Target“ GameObject on the... Read more
Crash on ScriptingInvocation::Invoke<bool> when toggling "Deep Profile"
Reproduction steps:1. Open the attached “ProfileCrash” project2. Open the Profiler window (Window > Analysis > Profiling Windo... Read more
[UI Builder] Custom Uxml field changes are not detected when using gener...
Reproduction steps:1. Open the attached project "FieldNoSave"2. Open “Assets/SerializedPropertyIssue/NewUXMLTemplate.uxml“3. Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed