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0
votes
Fixed

Calling AssetDatabase.ImportAsset makes UI elements (with mask component...

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May 15, 2018

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Version/s: 2017.1.3p2

Fixed 2018.2.0b6 Read more

0
votes
Fixed

Editor crashes when using layered animation controller with OffsetPtr<in...

Animation

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May 15, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download and open attached "case_1038352-Repro" project2. Load scene "Development" Expected result: Editor does ... Read more

0
votes
Fixed

Grid becomes invisible when enabling or disabling Grid in ProGrids Windo...

Progrids

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May 15, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download and open attached project "HDRP"2. Enable or disable Grid in ProGrids Window Expected result: Grid enab... Read more

0
votes
Fixed

Image components not displaying sprite data when instantiated from a pre...

2D

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May 15, 2018

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Version/s: 2017.1.3p3

Reproduction steps:1. Open the attached project "sprite-atlas-load-sprite-failure.zip";2. Open the scene1.unity;3. Enter a play mode... Read more

0
votes
Fixed

[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...

Graphics - General

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May 15, 2018

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Version/s: 2017.3, 2018.1.0f2

Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more

10
votes
Fixed

Selecting custom MenuItem from Component tab results in "can't be checke...

Themes

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May 15, 2018

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Version/s: 2018.1.0b12, 2018.1.0f2, 2018.2.0a3

How to reproduce:1. Open the attached "1038153_repro.zip" project2. In the main menu, select Component/Component lister Expected res... Read more

0
votes
Won't Fix

Updating terrain resolution (length/width), tree's position is not synce...

Terrain

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May 15, 2018

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Version/s: 2018.2.0b4

On changing terrain, resolution length or width trees position is not synchronizing on another terrain using same terrain data in th... Read more

0
votes
Won't Fix

"Base Terrain" and "Tree & Detail Objects" settings do not synchronize o...

Terrain

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May 15, 2018

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Version/s: 2018.2.0b4

"Base Terrain" and "Tree &amp; Detail Objects" settings do not sync on another terrain using the same terrain data in the same scene... Read more

0
votes
Fixed

[Line Renderer] Normals are flipped when using alignment mode "Local"

Visual Effects - Legacy

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May 15, 2018

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Version/s:

When using a line renderer with a standard shader, using "View" alignment mode generates a correct mesh but using "Local" alignment ... Read more

1
votes
Won't Fix

Root is not moving together with player animation when root motion is ap...

Animation

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May 15, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the attached "1038127_repro.zip" project2. Open the "Main" scene3. Select "Loli" GameObject from the Hierar... Read more

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