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Persisted event listeners are reset when collapsing and expanding a comp...
Reproduction steps:1. Open the attached “UnityEventsSerializationBug” project2. In the Project window, select “Assets/TestUnityEvent... Read more
Multiplayer Play Mode window doesn’t scroll horizontally with the trackpad
Steps to reproduce:1. Create a new project and install Multiplayer Play Mode package2. Open Multiplayer Play Mode window (Window >... Read more
Floating Material Preview window has a burger icon button that does noth...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Material (Assets > Create > Materi... Read more
TreeView drag and drop operation is not cancelled when a modal opens ove...
How to reproduce:1. Open the attached “IN-106882” project2. Open the “SampleScene”3. Enter Play mode4. Expand the objects in the fol... Read more
Remote Config window causes performance drop in Editor when multiple set...
How to reproduce:1. Open the “IN-103868_RemoteConfigPerf“ project2. Open the “SampleScene”3. Enter Play Mode4. Open Window > Remo... Read more
App crashes when several colliders are on screen
Reproduction steps:1. Open the attached “CrashRetrieval” project2. Build and run the project on a iOS or Android device3. On the dev... Read more
[Android] The bottom navigation bar does not get dismissed automatically...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Put the applica... Read more
Hierarchy v2: [Correctness] Create empty parent should not collapse parent
DescriptionNew GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a coll... Read more
Tooltip displays "AI" in small caps as "ai"
Steps to reproduce: Create a new Unity project Install the AI Assistant package Go to AI -> Generate New -> Material In the "P... Read more
Crash on InputExtraction::ExtractOOTSSnapshot when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the "Assets/Crypt Dungeon Environment/Rooms/Crypt/Scenes/crypt.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS