Search Issue Tracker

0
votes
By Design

Original sprites are packaged into the build along with Sprite Atlases e...

Deployment Management

-

May 27, 2018

-

Version/s: 2017.1.0a5, 2018.1.1f1

When using Sprite Atlases the original files are included in the build along with the sprite sheet in all cases, even when there are... Read more

0
votes
Fixed

[Linux] WebGL build succeeds but throws an il2cpp.exe error

Linux

-

May 27, 2018

-

Version/s: 2018.2.0b5

To reproduce:1) Create new project2) Try building for WebGL The build succeeds but il2cpp.exe fails to run correctly Reproduced in 2... Read more

0
votes
By Design

Different timing and available property value range in play and edit mod...

Animation

-

May 27, 2018

-

Version/s: 2017.4.4f1

To reproduce:1. Open project2. Open 'Tester' scene3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation4. Notice... Read more

1
votes
Postponed

RenderTexture get mirrored across X-Axis when using Camera with "Don't C...

Camera

-

May 26, 2018

-

Version/s: 2018.1.1f1

Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more

0
votes
Won't Fix

OnSceneGUI isn't called for a game object when the inspector is locked o...

IMGUI

-

May 26, 2018

-

Version/s: 2018.2.0b5

Repro steps:1. Open user attached project "OnSceneGUINotCalled"2. Open scene "SampleScene"3. Select "Test Object" in the Hierarchy a... Read more

0
votes
Fixed
0
votes
Fixed

Sparse Textures do not work when using Unity 2018.1 and up

Graphics - General

-

May 26, 2018

-

Version/s: 2018.1.0a1, 2018.1.0f2

Steps to reproduce:1. Open QA-supplied project ("SparseTextureBug.zip")2. Inspect the Console window and Scene Window Expected: No e... Read more

0
votes
Duplicate

[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...

Graphics - General

-

May 26, 2018

-

Version/s: 2018.2.0b5

How to reproduce:1. Create new project using HDRP template2. Go to Edit -> Project Settings -> Player and under Other settings... Read more

1
votes
Fixed

[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...

Universal Windows Platform

-

May 25, 2018

-

Version/s: 2017.4.3f1

Steps to reproduce:1. Download 1042218_repro.zip2. Switch platform to UWP3. In Project Settings set Scripting backend too .NET4. Bui... Read more

0
votes
Fixed

TrackedPoseDriver causes out of sync view with the HMD

XR SDK

-

May 25, 2018

-

Version/s: 2018.2.0b1, 2018.2.0b5

Steps to reproduce:1. Download and open the newest project(oc link)2. Enter Playmode in VR3. Move HMD around Expected results: view ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.