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[HDRP] Using more than one Directional Light results in other Directiona...
Steps to reproduce:1. Open attached project2. Open Scenes/SampleScene3. Check out the shadows on the bigger cube, disable Directiona... Read more
[iOS]Touching and dragging starts lagging when VoiceOver accessibility i...
To reproduce:1. Open users attached project "TouchTest.zip"2. Open "test.unity" scene3. Build for iOS4. Enable on iOS device Setting... Read more
Package manager window has broken UI with GUIUtility error
Steps to reproduce:1. Create a new project2. Open the package manager window Result: broken layout, error in console:Panel.PaintSubT... Read more
[VideoPlayer] When trying to transcode webm VFR movies Unity should emit...
How to reproduce:1. Open the attached project2. It has one webm video, select it3. In Inspector enable transcode, change codec to VP... Read more
[VideoPlayer] Direct audio output webm videos play only through one spea...
How to reproduce:1. Open the attached project2. Play Render Texture scene3. First video is mp4 and plays with Audio Source audio out... Read more
"Opened" event of a WebSocket4Net.WebSocket does not get called when ope...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode Expected result: In the Console windo... Read more
[HDRP][Windows] Opening High Definition RP(Preview) template makes edito...
Steps to reproduce: 1) Open Unity and click on "New" button(to create a new project)2) Select High Definition RP(preview) template3)... Read more
[Cinemachine] FileNotFoundException is thrown to console after removing ...
Reproduction steps:1. Open the attached project "FailedToLoadPackage.zip";2. Observe the console. Actual results: The exception is t... Read more
Automatically generated sprite outline is less detailed than in older ve...
To reproduce:1. Create a new Unity project2. Import attached texture "groundGrass.png"3. Make sure Texture Type is set to Sprite and... Read more
[Progressive Lightmapper] shadows of alpha cutout materials are wrong wh...
Steps to reproduce:1. Open the attached project2. Open "BugReport" scene3. In Lightmapping settings, make sure that Bounces is set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS