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Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when GameObject...
Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for Cube to hit the Terrain Expected: Cube... Read more
The Editor freezes when applying changes to a prefab which has child Gam...
Repro steps:1. Open user attached project2. Select game object "Arena" in the Hierarchy3. Select its child game object "Tilemap"4. D... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce:1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE VIS... Read more
Removing a package with specific editor layout throws UnityEditor.Editor...
Steps to reproduce:1. Open attached project2. Open Pacman UI3. Remove a package-- Error is thrown Reproduced on: 2018.3.0a1, 2018.3.... Read more
[2018.1][Windows] Editor spawns errors if Android JDK path is empty
To reproduce: 1. Download attached project "New Unity Project (2).zip" and open in Unity2. Open "SampleScene" scene3. Go to Edit >... Read more
[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title--works in 2018.2b9, doesn't work in 2018.3a1 and a2--also works on OSX with 2018.3a1 and a2 -repro:--start 2018.3a1 or... Read more
Chaging AnimatorOverrideController while State is in Transition causes m...
Steps to reproduce:1. Open user-attached project2. Load Test Scene3. Enter Play Mode4. Click Demo in the top left corner Expected re... Read more
NullReferenceException errors are thrown when Scriptable Objects with mi...
How to reproduce:1. Open the attached project2. Selected two or more Scriptable Objects from "Assets/MyTiles"Optional steps:3. Move ... Read more
VR SDK Cardboard is missing from build in XR settings, when it is set th...
To reproduce:1. Open attached project2. In the Main menu press Test > Test3. In the Test window click on "Set to Android/Cardboar... Read more
[Profiler] Graphics.DrawMeshInstancedIndirect rendering info cannot be c...
To reproduce: 1. Download attached project "DrawInstanceIndirect.zip" and open in Unity2. Open "1" scene3. Enter Play mode4. Open Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS