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Install validation fails with "i18n not configured" error in Hub logs wh...
How to reproduce:1. Open Unity Hub2. In the left side menu select "Installs"3. In the top right corner select "Install Editor"4. In ... Read more
Non-localized labels "ParticleFlipbookBlending" and "SoftParticles" appe...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
Multiple errors are spammed in the Console window after reseting updated...
Steps to reproduce:1. Create a new Unity project2. In Scene view Tools click on “Create Spline”3. Create a closed path (a square or ... Read more
Editor crashes on "(OVRPlugin) UnityPluginUnload" when entering into Pla...
Reproduction steps:1. Open the attached project “ReproProject“2. Connect the Meta Quest device via wired or wireless Link3. In Steam... Read more
The Game view and Scene view fail to render when launching the Editor wi...
How to reproduce:1. Create and open a new URP project2. Open the Render Graph Viewer window (Window → Analysis → Render Graph Viewer... Read more
Unlit Shader error is thrown in the Console after Mixed Reality Template...
Steps to reproduce: Create Unity project using Mixed Reality template Wait for the project to load Observe the Console window Actual... Read more
"List is empty" is poorly visible in the "Create Node" window
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
[Android] GameObject with a custom shader becomes invisible when deploye...
How to reproduce:1. Open the “ReproProject.zip“2. Open the “Main“ scene3. Build and Run for Android Expected result: A cube on the r... Read more
“ReferenceError: Pointer_stringify is not defined” error is thrown when ...
Reproduction steps:1. Open the attached “TestWeb” project2. Build and run the project for the WebGL platform3. In the player, press ... Read more
[iOS] The Player freezes due to ErrorPageFault
Steps to reproduce:1. Open the “IN-96747” project2. Build and Run3. Move around for about 20 seconds Expected result: The applicatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS