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0
votes
Fixed

[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...

Themes

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra32. Open 'AdditiveLoa... Read more

0
votes
Won't Fix

[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted

Networking

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Jul 03, 2018

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Version/s: 2017.4.2f2

If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more

0
votes
Fixed

Prefab preview in Inspector doesn't update until reselected

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Create a cube prefab2. Select the Cube prefab asset3. Lock the Inspector4. Go into Prefab Mode of the Cube prefab5. Use the... Read more

0
votes
Postponed

AssetBundle does not get updated in the Editor when removing the assetBu...

Asset - Database

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Jul 03, 2018

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Version/s: 2017.2.2f1, 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Create a new project2. In the Project window create a new Material and select it3. In the Inspector window creat... Read more

0
votes
Won't Fix

Script fails to transform Camera position in build only

Mono

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Jul 03, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the attached project and enter the Play mode2. Select "Singleplayer" -> "New Game" -> "Player - Playe... Read more

4
votes
Fixed

[Android][Vulkan] Flickering and rendering glitches or black screen with...

Mobile Graphics

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Jul 03, 2018

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Version/s: 2018.3.0a1

Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more

0
votes
Fixed

Editor Crashes on Animator::Prepare when exiting Play mode

Animation

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Jul 03, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open the attached owncloud Project2. Enter Play mode3. Exit Play mode Expected result: Editor exits play mode su... Read more

0
votes
Fixed

Render Alignment cannot be changed when Shape Module is disabled, but Al...

Visual Effects - Legacy

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Jul 03, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Open user's project2. Select "Particle System" in the Hierarchy3. Open Shape Module and Renderer Module4. Enable... Read more

0
votes
Not Reproducible

Crash in WalkTypeTree when creating a prefab during animation preview

Asset - Database

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Jul 03, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the attached project (prefabCrash.zip)2. Open the "test" scene3. Select the Sprite object in the Hierarchy4. O... Read more

0
votes
By Design

Skinned Mesh Renderer Bounds are changed when adding Cloth component to ...

Graphics - General

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Jul 03, 2018

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Version/s: 2018.2.0b10

How to reproduce:1. Download and open attached object "2018.2"2. Select unitychan/mesh_root/Leg object in Hierarchy3. Add Cloth comp... Read more

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