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Camera is jittering when at large world coordinates in VR
Reproduction steps:1. Open the attached Project “BugRepro”2. Open the Build Settings (File > Build Settings)3. Add “Assets/Scenes... Read more
Applying the SerializeField attribute to the field generated by the prop...
How to reproduce:1. Open the attached “name.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy, sel... Read more
A texture referenced by a Static struct is reported as an "Unused Loaded...
How to reproduce:1. Open the user-attached project “TestStaticReference”2. Click “Build Settings” and check the “Development Build” ... Read more
Scene view pan is not ignored when using custom tools with popup menus
Reproduction steps:1. Open the attached project “ContextMenuIssue”2. Open the “Assets/SelectionUtility/Sample/SelectionUtilitySample... Read more
[URP] Wireframe Draw Mode is not working in the Scene View
Steps to reproduce:1. Open any project2. Set the graphics API to Vulkan3. Ensure there are 3D objects in the scene (simple spheres w... Read more
Occasional intermittent frame time spikes when navigating a scene in run...
Reproduction steps:1. Open the “FrameTimeStripped“ project2. Open the “SampleScene” scene3. Enter Play Mode or Build And Run (enable... Read more
The lights in the Scene have blocky edges when using a Physical Camera a...
How to reproduce:1. Open the attached project "2023.1.zip"2. Open Window>General>Game Expected results: The lights in the Scen... Read more
[URP] HDR output can't be turned off via HDROutputSettings API in the Ed...
This requires an HDR display to repro. Steps:1. Download [HDR calibration sample]([https://github.com/Unity-Technologies/HDR-Calibra... Read more
No warning is present and input is no longer detected if both OculusXR a...
Steps to reproduce:1. Open the attached user's project "XRITest.zip"2. Make sure Oculus link is enabled on Quest 23. Go to XR Plugin... Read more
[CoreRP] 'GraphicsSettings.asset' gets marked as dirty during every proj...
Reproduction Steps: Open either the attached "HDRP_Project" or "URP_Project" Make sure that "Preferences" -> "AssetPipeline" ->... Read more
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