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Project file has no matching compilation unit
Project file has no matching compilation unit 1. What happenedThe following error is thrown:NotSupportedException: Visual Studio Too... Read more
Unity crashes with "Segmentation fault: 11" or "Bus error: 10" when laun...
How to reproduce:1. Create a new Unity project ending with '.Unity' (i.e. MyProject.Unity)2. Open the Mac Terminal Utility3. Launch ... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce:1. Open attached project "2018_2_Test"2. Open SampleScene and in Lighting settings window turn on Baked Global Illu... Read more
After Unity loads the project it crashes on System.Array:ClearInternal (...
How to reproduce:1. Open user's attached project "ID.zip"2. After the project is loaded wait from 10 to 15 seconds and the project w... Read more
Scaled objects using normal maps in the Shader Graph render incorrectly ...
How to reproduce:1. Open user's project2. Inspect the Scene View Expected result: Shader Graph scales normal map correctlyActual res... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce:1. Open user-submitted project (SpritePackerTest.zip)2. Open "SampleScene"3. Select "Icon_Gems"(Assets/Common/Image... Read more
"Unable to find key name that matches 'rıght'" error pops up when Script...
"Unable to find key name that matches 'rıght'" error pops up when Scripting Runtime Version is set to .Net 4.x and System language i... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps:1. Open the attached project (SafariTest.zip (56.4 KB)).2. Build it to WebGL.3. Move WebGL files to a server (Tes... Read more
[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...
To reproduce:1. Make France default language on Mac2. Open users attached project "Bug App Icon iOS.zip"3. Make sure that in Player ... Read more
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab
[Profiler] [UI] NetworkOperations rectangle overlap to higher tab 1. Run project attached.2. Open profiler on NetworkOperations sect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS