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Crash on mecanim::skeleton::SkeletonSetDoF when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-135651.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reprodu... Read more
Material's icon doesn't fit the "Material preview not available" text wh...
How to reproduce:1. Open the attached project "BugMaterial"2. In the Project window, expand the "New VFX" Asset3. In the expanded As... Read more
Two fields in GLTF Importer Inspector are misaligned with other settings
Create a Unity project Set Unity theme to "Light" (Unity -> Settings -> General -> Editor Theme -> Light) Click the "AI"... Read more
Duplicate image components can be added in m_TrackedTextureLess images a...
Steps to reproduce:1. Open the attached project "IN-136120_SpriteImageTest-Updated.zip"2. Open the "Assets/Scenes/SampleScene.unity"... Read more
Hover Highlight is visible for all Controls when enabling them after hid...
Steps to reproduce: Open any Project In the Customizable Toolbar, hover cursor over the Play Button in Play Mode Controls until the ... Read more
“Use as Template” allows converting VFX Asset in Play Mode as a Template
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. In Project window create VFX Asset3. Enter Play Mode4. Selec... Read more
[LinuxEditor] “TLS Allocator ALLOC_TEMP_TLS…” error when selecting a Sna...
Reproduction steps:1. Create a new project2. Install Memory Profiler package (Window > Package Management > Package Manager &g... Read more
Player Settings Labels are cut off and not truncated when viewed in the ...
Steps to reproduce: Open any Project Navigate to File > Build Profiles Create a custom Profile Click "Add Settings" and choose "P... Read more
An unused separation line is present in the Quality Settings list's drop...
Steps to reproduce: Open any Project Navigate to File > Build Profiles Create a custom Profile Click "Add Settings" and choose "Q... Read more
Cancelling a Package installation leads to invisible compilation errors ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable AI toolbar button (Burger button > Services... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS